

There’s no room for complacency you can’t afford to stop moving or quit paying attention. This bare-bones approach encourages a much more aggressive, and obsessive style of play. Keeping everything organized with so little help from the computer is hard enough, and I figured working around my own foolish base design would make the whole thing intolerable. For example, in my main lumber-gathering camps, I’d keep one worker in a control group so I could easily reposition the camp, and jump to that group of workers for quick action.Īdditionally, I became much more careful with base construction patterns and the arrangement of my buildings and supply lines. I found myself setting rally points much more effectively, and I would often dedicate five of my control groups to villagers or workers specifically to help cycle through economic management. Micromanagement and care are a lot more important than they have been in years and the lack of affordances and hand-holding gives a rougher but sometimes more precise experience. There’s no auto-explore, no unit command queues, no building queues, selecting a group of units will often select stray workers, control groups are pretty limited both in terms of number of units you can select and number of control groups allowed, and worker AI leaves quite a bit to be desired.Įven so, there’s a kind of purity to the whole thing. Those used to more sophisticated strategy games might find this golden oldie a bit frustrating. Little in AoE II has aged as well as one might hope. Everything is exactly as we all left it - for better or worse. There are no HD textures, all of the original sound effects and voice clips have been kept, and none of the mechanics have changed. Then … you’ll start the game.Īs great as it might be, the number of changes that have been made here are the absolute bare minimum. You’ll likely think of it as one of the greats spectacularly innovative, well-balanced and displaying a level of detail that would make Renaissance painters blush. Those of you that haven’t played AoE II in a while will probably have some pretty fond memories of the aging strategy title. Middle ages, here I come.ĭeveloper: Hidden Path Entertainment, Ensemble Studios You could not believe my excitement when I saw that there would be an HD remake of both Age of Empires II and the Age of Conquerors expansion for Steam. Before Supreme Commander, before Sins of a Solar Empire, before even StarCraft, there was Age of Empires.Īs a fan of planning and scheming, the series has been a staple to my PC gaming diet for some time. I guess you can teach an old dog new tricksĪge of Empires is one of the older strategy game series.
